Gaming NFT Industry Set for Explosive 9X Growth by 2034 Amid Blockchain Innovation, Reaching USD 44.1 Billion – NFT-Native Leaders are Axie Infinity, Dapper Labs, and Decentraland

Gaming NFT Industry Set for Explosive 9X Growth by 2034 Amid Blockchain Innovation, Reaching USD 44.1 Billion – NFT-Native Leaders are Axie Infinity, Dapper Labs, and Decentraland

Major Publishers Exploring NFTs are Ubisoft, Square Enix, Epic Games, and Sega Among Many Others

Gaming NFT Market

Gaming NFT Market

Dublin, April 09, 2025 (GLOBE NEWSWIRE) — The “Gaming NFT Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2025-2034” report has been added to ResearchAndMarkets.com’s offering.

The Gaming NFT Market was valued at USD 4.8 billion in 2024, and is projected to reach USD 44.1 billion by 2034, rising at a CAGR of 24.8%. This rapid expansion is largely driven by the widespread adoption of blockchain technology, which is revolutionizing the gaming industry by introducing true digital ownership and monetization opportunities.

Gaming NFTs have transformed in-game assets into valuable digital commodities, allowing players to buy, sell, and trade items across platforms. Unlike traditional games, where virtual assets hold no tangible value outside the ecosystem, blockchain-based gaming enables players to generate real-world income through the Play-to-Earn (P2E) model. This evolution has positioned gaming NFTs as a fundamental force reshaping the gaming economy, fueling immense investor interest and accelerating market growth.

The rise of decentralized gaming ecosystems has attracted significant capital investments as developers continue integrating NFT-based assets into their gaming models. With heightened interest in digital collectibles and virtual economies, gaming NFTs are emerging as a lucrative segment in the blockchain industry. The integration of smart contracts ensures security, transparency, and authenticity, making digital assets verifiable and tradeable across multiple gaming environments. The market’s rapid progress has also led to increased regulatory scrutiny, with governing bodies working on policies to regulate NFT transactions and protect investors. The competitive landscape is further intensified by leading gaming companies, blockchain startups, and tech giants vying to develop immersive, NFT-powered gaming experiences. These innovations are not only enhancing player engagement but also expanding revenue streams for developers and content creators worldwide.

The gaming NFT market is segmented into categories such as in-game assets, collectibles, trading cards, virtual real estate, and cryptocurrency tokens. Among these, in-game assets remain a dominant force, with the segment valued at USD 1.9 billion in 2024. Digital items like skins, weapons, avatars, and virtual goods have become highly sought-after, driving a new era of player-driven economies. These blockchain-stored assets provide verifiable ownership and the ability to trade them across different games, further enhancing their appeal. Players are increasingly gravitating towards blockchain-powered games that offer interoperability, ensuring that their digital collections retain long-term value beyond a single gaming ecosystem.

Gaming NFTs are being embraced across multiple platforms, including PC, console, mobile, AR/VR, and web-based gaming. The console gaming segment is projected to reach USD 7.6 billion by 2034, reflecting steady adoption driven by exclusive game launches and subscription-based services. Mobile gaming is also experiencing an upsurge in NFT integration, fueled by the accessibility of blockchain technology on smartphones. Console gaming remains a key contributor to the market as gaming companies introduce NFT-based content through partnerships and marketplace expansions, further enhancing user engagement and retention. Subscription services are also playing a pivotal role in broadening access to NFT-powered games, making them more accessible to a wider audience.

The North America Gaming NFT Market reached USD 1.5 billion in 2024, positioning the region as a dominant player in the global landscape. This growth is fueled by the increasing popularity of NFTs in gaming ecosystems and the rising interest in digital asset ownership. Companies across North America are forming strategic alliances to strengthen their market presence and tap into the surging demand for gaming NFTs. These initiatives are further supported by technological advancements, regulatory clarity, and the rising trend of NFT adoption in major gaming franchises. As the gaming industry evolves, North America continues to spearhead the development and expansion of NFT-integrated gaming platforms, setting the stage for continued innovation and market growth.

Comprehensive Market Analysis and Forecast

  • Industry trends, key growth drivers, challenges, future opportunities, and regulatory landscape
  • Competitive landscape with Porter’s Five Forces and PESTEL analysis
  • Market size, segmentation, and regional forecasts
  • In-depth company profiles, business strategies, financial insights, and SWOT analysis

Key Attributes

Report Attribute Details
No. of Pages 180
Forecast Period 2024-2034
Estimated Market Value (USD) in 2024 $4.8 Billion
Forecasted Market Value (USD) by 2034 $44.1 Billion
Compound Annual Growth Rate 24.8%
Regions Covered Global

Key Topics Covered

Chapter 1 Methodology and Scope
1.1 Market scope and definitions
1.2 Research design
1.2.1 Research approach
1.2.2 Data collection methods
1.3 Base estimates and calculations
1.3.1 Base year calculation
1.3.2 Key trends for market estimation
1.4 Forecast model
1.5 Primary research and validation
1.5.1 Primary sources
1.5.2 Data mining sources

Chapter 2 Executive Summary
2.1 Industry synopsis

Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Industry impact forces
3.2.1 Growth drivers
3.2.1.1 Rising demand for digital ownership
3.2.1.2 Growing adoption of play-to-earn (P2E) models
3.2.1.3 Increasing interoperability across games and platforms
3.2.1.4 Rising investment and strategic partnerships
3.2.1.5 Growing integration of AI and metaverse technologies
3.2.2 Industry pitfalls and challenges
3.2.2.1 Regulatory uncertainty and compliance issues
3.2.2.2 Market volatility and speculation risks
3.3 Growth potential analysis
3.4 Regulatory landscape
3.5 Technology landscape
3.6 Future market trends
3.7 Gap analysis
3.8 Porter’s analysis
3.9 PESTEL analysis

Chapter 4 Competitive Landscape, 2024
4.1 Introduction
4.2 Company market share analysis
4.3 Competitive analysis of major market players
4.4 Competitive positioning matrix
4.5 Strategy dashboard

Chapter 5 Market Estimates and Forecast, by NFT Type, 2021-2034 ($ Mn)
5.1 Key trends
5.2 In-game assest
5.3 Collectibles
5.4 Trading cards
5.5 Virtual real estate
5.6 Cryptocurrency tokens

Chapter 6 Market Estimates and Forecast, by Gaming Platform, 2021-2034 ($ Mn)
6.1 Key trends
6.2 PC games
6.3 Console games
6.4 Mobile games
6.5 AR/VR games
6.6 Web-based games

Chapter 7 Market Estimates and Forecast, by Functionality, 2021-2034 ($ Mn)
7.1 Key trends
7.2 Purely collectibles
7.3 Reward tokens
7.4 Access pass
7.5 Utility-based

Chapter 8 Market Estimates and Forecast, by Blockchain Network, 2021-2034 ($ Mn)
8.1 Key trends
8.2 Ethereum
8.3 Binance Smart Chain
8.4 Flow
8.5 Polygon
8.6 Solana
8.7 Others

Chapter 9 Market Estimates and Forecast, by Region, 2021-2034 ($ Mn)
9.1 Key trends
9.2 North America
9.2.1 U.S.
9.2.2 Canada
9.3 Europe
9.3.1 Germany
9.3.2 UK
9.3.3 France
9.3.4 Spain
9.3.5 Italy
9.3.6 Netherlands
9.4 Asia-Pacific
9.4.1 China
9.4.2 India
9.4.3 Japan
9.4.4 Australia
9.4.5 South Korea
9.5 Latin America
9.5.1 Brazil
9.5.2 Mexico
9.5.3 Argentina
9.6 Middle East and Africa
9.6.1 Saudi Arabia
9.6.2 South Africa
9.6.3 UAE

Chapter 10 Company Profiles
10.1 Activision Blizzard
10.2 Axie Infinity
10.3 Bandai Namco Entertainment
10.4 Dapper Labs
10.5 Decentraland
10.6 Electronic Arts (EA)
10.7 Epic Games
10.8 Konami
10.9 Meta (formerly Facebook Gaming)
10.10 Microsoft (Xbox Game Studios)
10.11 NetEase
10.12 Niantic
10.13 Nintendo
10.14 Riot Games
10.15 Roblox Corporation
10.16 Sega
10.17 Sony Interactive Entertainment
10.18 Square Enix
10.19 Supercell
10.20 Take-Two Interactive
10.21 Tencent Games
10.22 Ubisoft
10.23 Unity Technologies
10.24 Valve Corporation
10.25 Zynga

For more information about this report visit

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